Hello everyone, as you probably know, the 8.8 have already been recognized as an issue in patch 8.8. The problem is, even with low ping and stable connection with no packet loss, there still is significant lag (the green light next to the ping meter blinks red all the time) for no apparent reason. I myself have this a LOT on EU1 (less on EU2, but for EU2 I have significantly higher ping, for EU1 it’s 50-60, for EU2 80-90). This problem exists on both the Russian and European servers. Numerous Russian posts have sprung up, but none offer a real solution to this issue. One of the most interesting is this post. Basically, a Russian player made a test of what might influence the lag and what doesn’t. He identifies three things as common lag causes: - problems with ISP - hardware and operation system issues (the computer being too weak) - software issues (client, mods, drivers, resident software) The testing player got 5 freshly installed computers with up to date drivers for testing with identical peripherals. The computer configuration was such: Computer 1: i5/4gb/GTX460/HDD Computer 2: i7/8gb/HD7870/SSD Computer 3: i7/8gb/GT650M/HDD/ notebook Samsung 550P5C Computer 4: i3/4gb/GTX480/HDD Computer 5: AMD FX-8350/8gb/GTX660/SSD First tested thing were ISP’s. The tester took all of those computers and tested them with like 5 different providers each. The result was that no matter what, computer 1 and 5 lagged, while 2,3 and 4 had no issues, so it’s not an ISP thing. Second, the hardware: those computers didn’t have problems in 0.8.7 so it’s not the hardware. The guy adds that on lowest details the lags might have been reduced, but only a little. I had no such experience, reducing details did not improve the lagging situation for me. Last it was the software: there was nothing running in the background and no mods were installed, yet computers 1 and 5 still lagged. After installing some modpack, nothing changed (1,5 lags, 2,3,4 no lags), so it’s not any resident software or mods. Well, that’s the conclusion of the test. I haven’t seen any official reason for the lags quoted anywhere (if anyone has, please send me a link), but I suspect it has something to do with some network coding, since they did change that in 8.8 (issues with settings sometimes saving improperly are due to the fact that in 8.8, WoT client settings have been transferred to the server, they are no longer stored locally). If it indeed is so, I guess that those who have the lags like me will have to wait for a solution coming in 8.9

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