- it’s not possible to transfer WoWp maps to WoT, as both are made differently (SS: the map in question is specifically the WoWp “Eastern border” map or something like that) – SerB states there will be cool-looking maps for WoT too, but other - regarding the maps, SerB states that if they tried to convert a map from WoWp to WoT, the amount of work would be the same as if they did the map from scratch - it’s too early to tell how much will the computer demands of WoT rise in connection with the introduction of improved graphics - Gvozdika will not be implemented into WoT - for now, the player map disabling for random battles will not be implemented - Japanese Type 89 (I-Go) medium tank is kept for the heavy Japanese branch, but SerB states the branch has an issue with missing tanks on mid tiers (nothing was found yet) - the WoWp suffers from mass packet loss issues too. It’s being fixed (SS: hopefully this is related to WoT also) - there is no difference in dynamic (acceleration) in case a tank stops manually (key “S”) and in case a tank is stopped by spacebar (“move and shoot”), no difference will be added - multicure support? SerB: “I said it many times, there already is such a thing” – later, Storm explains more: “The game already uses multicore support, it uses two cores. According to the statistics we collected, roughly 70 percent of all players have a processor with one or two cores. Cores 3 and 4 will be used, when we introduce client physics. By the way, this doesn’t reduce the importance of the video card. For example when I switched Nvidia 550Ti for 660Ti at home, I had the possibility to play on higher settings with the same performance” - Q: “Why did you remove the log from T-34-3? T-54 and Type 59 have it” A: “Lack of forest” - the fact WT E-100 has gun in the back is tied to the weight distribution (SS: yes, this is realistic actually, also the main reason why the Krokodil is unrealistic) - the fact there are a lot of tanks that are “skipped as fast as possible” (SS: I think this is meant) is not considered a problem by SerB - STB-1 won’t have adjustable hydraulic suspension, its clearance will be “normal” - it’s possible to shoot an enemy tank so that the shell passes thru one armor, flies inside, penetrates another armor and destroys an external module from the inside (tracks) - the bugs from this video (namely the rotating on the spot and the shells passing thru targets) are being explored by WG - there will be many small bug fixes of the Archievements table in 8.9 - for now it is not known what Nvidia videocard will work best with the improved graphics, WG is still testing options - according to Storm, it’s “not necessery” to ban the noobmeter (XVM) - Storm states that the information that with the introduction of missions there are more bots in the game is not true - according to Storm, the attitude of many players towards asian maps is negative (SS: related to a request to introduce the Great Wall map on regular servers and not just on the Chinese one) - old scrapped maps won’t be showcased - the new map that will come in 8.9 “appears nice”, it will be an American map with mines (SS: as in, coal mines, not exploding mines) - Q: “Will there be more changes in 9.0 than in 8.8?” A: “First we have to release the 8.9. You never know what happens in production – some features might be shifted to later patches” - the devs considered the option to not allow teamkills/teamdamage altogether, but decided not to do it - regarding players complaining about other players being too rude: “Those people live around you” - after the Japanese tree, the EU tree will be implemented (SS: does NOT mean “immediately after”, but as a tree) - EU tree is not being worked on yet - it’s not yet decided how the EU crews will work - the tree will consist of one-nation branches (no mixing) - the stock vehicle could be for example Fiat 3000, or Strv m/21-29 - it’s possible that the WoWp solution that reduced the load on the processor (shifting it to graphic card) might be debugged and used for WoT too - PC WoT won’t implement the gun barrel into the sniper mode like the Xbox version has - there will be no auction in WG projects (SS: SerB sarcastically states he predicted the Diablo 3 auction fail in some early answers and that it came true – Blizzard will be closing the Diablo 3 auction next year apparently, as it breaks the game) - SerB states that there were some “little things” taken from the player suggestion forum section, doesn’t remember which ones - client physics will strongly increase the load on the computer, but it will be possible to switch it off - historical background and real place photos will not be shown during historical battles map load - crew models (SS: as in you being able to see your crewmen) will not be introduced into WoT, not even with the improved graphics - the FPS drop on mobile graphic cards is being investigated - tier 9 medium tank shells too expensive? “Don’t play tier 9 medium tanks” - for now there are no plans to introduced HS30 mit 90mm Bordkanone

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