With developer Sub_Octavian. Source Part 1 Part 2 Q1: HI Sub_Octavian! You caught my interest when you said you were an analytics person. Can you say more about the kinds of data and analyses that WG uses to determine whether gameplay changes are needed? Nothing proprietary, of course. For example, it is a very common … Continue reading Long WoWS Q&A – 27th September*2016

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