- according to SerB less than 30 percent of all players are in any clans - there is some development of the visibility system being conducted. A player suggested the visibility system to encompass the view vectors of various crewmen (for example: the driver can see only forward), but Storm wrote such a thing (limited fields of view by crewmen) won’t be implemented. SerB adds that he’d actually like to have that, but he’s afraid that if they do that, there will be much confusion amongst the players regarding the visibility system - BT-5 will most likely appear as an alternative hull - rocket-carrying BT (“land torpedo”) will not appear most likely as a gun option - WG is not aware of any project of a TD/SPG, built on AMX-40 chassis - new high tier 8 premium with high alpha (490+) planned? “If there ever is such a plan, I will tell” - apparently, visibility checks consume about 2/3 of server resources - it’s possible to see someone who is online on another server as offline in your friend list – during peak times (when the server switches to “performance mode”), a share of data that is normally shared between servers stops being shared and this is one of its effects - an undisclosed Russian historical source states that at least one Tiger took place in the Hoth’s assault to break the Stalingrad encirclement – it was allegedly destroyed by a 76mm Zis-3 gun. SerB states that it’s most likely not true – it was probably a Panzer IV with armor screens or something like that, he also adds that such a confusion (calling all the enemy tanks Tigers) was not uncommon. (SS: that is true, for example several accounts of Slovak National Uprising from people who fought in it call pretty much every SPG a “Ferdinand” – if these accounts were true, there were more Ferdinands destroyed in the SNU than there were ever produced) - there were Soviet turretted tank destroyer projects (for example a T-34 hull with an open turret and 53-K gun (45mm M1937)), but they won’t be implemented for now - Q: “Why do developers on one hand claim to fight sealclubbing and on the other hand they hand out tier 2/3 tanks en-masse?” A:”It’s the lesser evil” (SS: take that as you will) - according to the developers it’s good and normal that there are various gameplay styles throughout the tiers, as it allows the players to pick the gameplay that suits them: “Simply play the game that suits you. I for example prefer tier 8-10″ - gun damage is basically arbitrary, it’s a balance parameter (no point in asking “why does gun A have more alpha than gun B”) - other balance parameters include tank hitpoints, module hitpoints and other characteristics, that don’t exist in real life - equipment, increasing the amount of ammo carried will not be implemented, other ways of carrying more ammo won’t be implemented for now either - SerB states that WG would give out the T7 Combat Car even if WoT didn’t win, “as a reward for voting”

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