Hello everyone, in patch 0.8.9, the personal rating formula was changed to the following one: Input parameters: bc – amount of battles played win – your winrate (from 0 to 1 format, eg. 55 percent winrate = 0,55) surv – percentage of battles the player survived (0 to 1) hit – hit rate (0 to 1) xp – average experience per battle dmg – average damage done per battle Previously, the amount of battles played was quite influential, its influence was reduced. The influence of the amount of battles is expressed in a coefficient, that multiplies other numbers. Now it is like this: If you have 500 battles, the entire rating is multiplied by 0,1 If you have 3000 battles, the entire rating is multiplied by 0,5 If you have 5000 battles, the entire rating is multiplied by 0,7 If you have 9000 battles, the entire rating is multiplied by 0,9 After 9000 battles it’s multiplied by 1 If you want more detailed analysis, check out OMGgamer’s post in English.

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