There will be a new feature – recruiting interface for clans. If WG EU doesn’t make an English version, I’ll just translate it myself and post it here. - apparently, client and server shell trajectories can actually differ from one another, but just for a tiny bit - it’s completely possible for the server aim circle to aim with different speed as the client aim circle, it’s usually the fault of poor internet and packet loss - the “three caliber rule” for HEAT shells was cancelled “so that the player wouldn’t hear ‘we didn’t penetrate their armor’, when hitting thin surfaces under sharp angles (88-89 degrees), because the effective armor of even nominally thin armor (20-30mm) is very thick and the shell doesn’t penetrate it anyway due to the lack of penetration. In fact, nothing has changed, only the players will now hear a honest ‘ricochet’ instead of ‘didn’t penetrate their armor’. For other types of shells there is no need to cancel this rule” - the aim circle spread when the tank is moving, the circle spread after shooting and the circle spread after moving the gun/turret are three different parameters, that can stack - French tanks have more camo than other tanks? “We don’t comment on leaks” - SerB states that in real life, Object 416 was classified both as a medium tank and a SPG, it was made a medium tank in order to fit the branch - the T-24 medium tank might be introduced - twin-turret T-26 in the game? “And do we really need the short 37mm gun twin-turret T-26 version without full turret traverse in the game at all? Well, apart from being a tier 1 gift tank. Hmmm….” - more info on next patch? “We’ll tell you soon everything” - there aren’t many tanks, that would apply for multiturret mechanism – T-35, M3 Lee, B1 and the British “rhomboid” tanks are the most known ones - premium tanks are nerfed only when it is seriously necessery - medals for tournaments are possible, but not planned for now - SerB on e-sports: “To be honest, I am not sure we need to pay much attention to cybersports. What we need more is “cybersports physical culture” – our main audience doesn’t have too much free time to spare” - it’s possible the 7/42 battle format will be changed to 7/40 (7/40 is being considered now) - hangar looking like a torture chamber? “How terrible…” - Panzer V/IV having higher MM weight in 0.8.9? “we don’t comment on MM weights” - arty in WoT not realistic? “Want realism? Join the army” - apparently, the game is made realistic “where necessery” – where it is not necessery, it’s not made realistically - new skills for crew won’t come anytime soon - Q: “Will there be the possibility to pay in gift shop with bitcoin?” A: “Yea how about candy wrappers…” - guns similiar to S-70 on other tanks? “If needed” - apparently, a lot of mods won’t work in 0.8.9 (SS: Russians had a nice videoguide about them… ) - according to Overlord, PvE might come one day for WoT Regarding the earlier announced bug fix by Storm: - it’s possible this fix will partially fix the ghost shells - the bug was apparently “very rare”, as in “once per 10000 battles” rare - the bug was caused by some internal server-side BigWorld mechanism, won’t be described in detail - apparently Storm himself doesn’t understand how the bug worked - apparently at some point, the feature of the garage (after the game starts) vehicles display a random camo (if you bought it) and not always the winter one will be implemented - new chat system will allow you to see all your friends on all servers as online, no matter what server they logged on - if your client crashes without any explanation at the end of the battle, it’s possibly caused by XVM

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