Source: http://world-of-kwg.livejournal.com/257546.html Hello everyone, Storm posted another “microdigest” post about what’s going on in the development department. Here’s what Storm writes: We are preparing everything slowly. Not so long ago an interesting thing happened: we bought Hunnicutt’s personal archive: 800 microfilms, 24000 photos. Now we are digitizing it. We are expecting some news on the star-and-stripes armored tech. It’s also worth noting that all those polls about maps we made are starting to bear fruit. In the next patch, there will be gameplay corrections on some maps players keep crying about. I will say straight away that those fixes will not concern the most “painful” maps like Redshire and Highway (that will happen in the patch after this one), but they will concern those maps where it is possible to make fixes quickly: Karelia – the map is more levelled and more similiar to the old version Airfield – fixed the (winrate) imbalance between respawns (bases) Steppes – fixed the (winrate) imbalance between respawns (bases) that was more than 10 percent El Halluf – we attempted to reduce camping Mines – fixed the imbalance between respawns Either way, all that is planned. It’s possible not everything will make it to the patch. Tests will show. And from discussion: - the winrate disbalance between bases on the Steppes map was very unexpected, everyone considered it to be fine (they even doublechecked in case there was an error), this problem appeared after (because of apparently) arty nerf (Storm later states noone expected such an impact) - the Steppes winrate disbalance is very strong apparently - maps are not monitored automatically, but there is some monitoring going on in general - IS-3 ammo rack was not changed in the past, it’s still the same - gold ammo for credits will not be removed - tank velocity and shell velocity vectors do not combine (SS: a shell will always fly with its nominal velocity in game, no matter how fast the tank is going) - Storm doesn’t know whether the digitized archive will also be published, the digitization will take a long time - in 2014 there will be major changes in vehicle balance - apparently the El Halluf rebalance means that there will be a small hill in the middle (where the village is now) - Sand River will also have some changes apparently - Port will also be massively reworked along with Redshire and Highway - in 2014 there will be only 2-3 new regular branches of tech - Hunnicutt archives will help not to make a new branch, but with various special tank variants and to locate premium tanks - rear turret Object 430 and 430V2 will come this year - T95 Medium Tank will most likely appear in WoT - Team Battles matchmaking (SS: I think, Storm used the word “balance”) works, but not well – it will be upgraded - “kill list” (SS: like a ignore list, with players you want to kill) is not planner for now - it looks like there will be a special voiceover for British tanks with British accent

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