Source: http://world-of-kwg.livejournal.com/258456.html Hello everyone, Storm posted another “microdigest” post about what will happen in 8.10 – this time, it’s about bug fixes in 8.10. Storm states he’s slowly putting a list of them together. Amongst other things to appear in 8.10 will be (the list is not complete): - from 8.10, “soft” objects (fences, benches, stone walls etc.) will be penetrable by AP and APCR shells – penetrating such an object will reduce shell’s penetration capability and the object will get destroyed - fixed statistics bug appearing on some tanks and with some players after 8.9 - fixed the armor of the “IS-3″ turret on WZ-111 1-4 - fixed the appearance of the frontal hull armor of Lorraine 40t - fixed the bug where Waffentr├Ąger Rheinmetall-Borsig drowns too soon (SS: it starts drowning as soon as it even smells water) - fixed the Object 140 turret armor - fixed the FPS drop when enemy tank destruction message appears - fixed rare bug where the shell might pass through enemy tank without dealing damage (SS: ghost shell bug) - fixed the proper displaying of enemy silhouette, when taking cover behind a tank corpse - fixed issues with the UI, when many objects are displayed (for example many tanks in a garage) - in the achievement window the time since player’s last battle has returned - fixed the bug where the average crew XP per battle is displayed incorrectly - fixed the bug with the incorrect message displayed for IS-7 loader about being unable to train radioman skills - fixed a bug where some players were sometimes kicked from the server with “spam_protection” listed as a reason - fixed rare client crashes when loading maps - fixed a rare bug causing you to lose control over your tank in battle Storm also adds that today, the developers discussed global changes in balance/mechanisms for near/medium/far future. The developers agreed well, there were few arguments, they decided on several interesting solutions. What solutions – that will of course not be disclosed. From the discussion: - severside replays will not necesserily depend on their implementation in WoWp first - full list of penetrable objects will not be released - Lorraine 40t nose will be “sharp-edged” like on IS-3 - gold shells for credits will not be removed (SS: yes, someone is STILL asking) - there will also be some stuff for tier 10 tank (“when it’s done it’s done”) - Tundra map also has an Easter Egg, like on Komarin - one tank can penetrate more “soft” objects in a row as long as it doesn’t run out of penetration - HE and HEAT shells will not penetrate soft objects - apparently there will be some change in how screenshots get saved - roughly 50 percent of all WoT players play on 1024*768 resolution - Object 140 armor was not buffed, just redistributed

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