- new "superheavy" tank class - not certain, but if it comes, most superheavies will be re-classified today's heavies (Maus, E-100) rather than new tanks (SS: the only other nation with superheavies that comes to my mind is Japan)
- SerB states he doesn't hate German tanks, only idiots
- the "camo" zone appears where the crown of the fallen tree is, its shape is a simplified shape of the crown
- during very long queue times (during least populated hours), sometimes it happens a vehicle gets dropped into a battle it normally wouldn't drop into (MM spread is ignored)
- devs make special "combat maps" for internal purposes, where areas of intensive fighting are shown
- Leopard 1 will not use HESH
- IS-2, KV-1S and VK3601 - there is no special mechanism that would make them ricochet more
- regarding battles filled with tanks of one tier: Storm states this doesn't happen too often and doesn't consider it a problem
- Lowe and M6A2E1 won't get better MM spread
- Tank in tall grass doesn't get any camo bonus, neither does a tank that is mostly hidden and only a part of the turret looks out or partially hidden behind an object
- "hardcore" mode has been abandoned altogether
- Panzer IV Ausf.K ("Panter IV with Schmalturm and sloped frontal armor") is not planned
- if you see some account with the name you want, which played 42 battles and last time logged in one year ago, you can't do anything, such an account counts as active, support won't help you
- new garage filters planned
- currently, both open and city maps are developed
- separate statistics for damage done when lit by you - not planned
- 8.4 introduced a bug with the display of amount of criticals in post-battle statistics, it's just a display bug - the real amount of crits has not changed

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