Hello everyone, as you probably know already, 2nd round of 8.10 test will come tomorrow. Since EU portal doesn’t have the changes yet, here they are, taken from US portal: Changes in the Second Iteration - Fixed some issues with performance drops when using certain hardware settings, which appeared in the first 8.10 test version - Fixed some graphical artifacts, which were noted on PC’s with certain hardware configurations: black squares, glowing objects, deformed models of broken trees, shining leaves on trees - All new maps were removed from the ‘Team Battle’ game mode - Rebalanced STB-1 tank: dispersion on turret traverse increased by +17%, aiming time increased by 0.2s - The color of Japanese tanks was changed to green - Restored all colors of Chinese premium tanks - For ‘Team Battle’ game mode a 5% XP income increased rate was added. - Changed the formula for personal rating calculation (details in final 8.10 release notes) - Fixed the close function of some windows upon pressing the ‘Esc’ key - Fixed the overlap of discount icons appearing over the names of several tanks in the ‘Research’ tab - Fixed incorrect sorting of players by XP in the after battle statistics window upon receiving reward for ‘Honorable Resistance’ - Fixed the display of the main skill in the crew panel and in the informational pop-up of tankers - Fixed the display of track destruction animation at the moment the tank model passes from the damaged to destroyed state, - Added notification about automatic graphic setting changes during the first launch of the client - Fixed problems with fog reflections in the water - Fixed density effects on some maps - Fixed some visual models issues for following tanks: Rhm.-Borsig Waffentrager, Pz.Sfl. V, IS-6, StuG III, Object 416, AMX 50 B, M4 Sherman, T1 Heavy Tank. - Fixed the sound of the Object 430′s gun fire - Fixed the size of Ferdinand TD - We’ve updated the display of received mastery badges in the after battle window when multiple conditions are fulfilled - Changed water settings on some maps - Improved ambient effects for most maps - Fixed the icons for the following tanks: SU-14-1, Т54Е1, Waffentrager auf E 100, FV207, Waffentrager auf Pz. IV, Birch Gun. - Fixed the drowning timer for the T92 - Fixed small mistakes connected to lighting and collision models of some buildings on the new ‘Hidden Village’ map - Fixed the display of some special notifications - For the ‘Type 5 Ke-Ho’ the battle level range was decreased (SS: to 4-6) - Fixed the doubling of clan names in the full team list display mode - Fixed rare cases of client freezing when ‘Updating Crew’ notification appears - Fixed the camera placement at the start of the battle - Returned the option to change the turret turning mechanism for the Waffentrager auf Pz. IV. TD - Fixed text on the ‘Bloom’ effect option - Fixed errors in the sound for spotted enemy notifications - Updated loading screens for the majority of maps - Fixed the display of values in statistics tab upon first opening the menu - Fixed the selection of players by clicking on their nickname in the team list - Fixed display of nicknames and vehicle names in grey for the color-blind mode - Added second emblem slot for the both turrets of the Panther II - Added second emblem slot for the second turret of E-50 - Fixed placement of emblems and inscriptions on AMX 50 B - Fixed the ‘darkening’ of the map while using ‘Low’ shadow settings Warning! Please note that “Returned the option to change the turret turning mechanism for the Waffentrager auf Pz. IV. TD” was incorrectly translated. Correct translation is “added the option to repair the damaged turret mechanism of the Waffentrager auf Pz.IV TD” I will go over the translation, just to be sure.

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