WG EU fail? So, uh, the calendar says something about Happy New Year part 1 event this weekend, yet I see nothing on the WG EU homepage. Maybe it’s a new type of solution: instead of releasing buggy event, they better didn’t release it at all :) - not all tracks act as 30mm thick spaced armor (SS: the 30mm part is wrong, tracks have various thickness) - Israel tanks will apparently not appear in EU tree (SerB: “Israel is in Asia, or did I learn geography wrong?”) - Merkava Mk.I will not apparently appear in WoT - Object 279 will not appear in WoT. Yuri Pasholok states that they actually thought about it at one point, but found out, that ALL the publications have its model (projections) wrong. And to go to Kubinka (or wherever the prototype is) and to measure it by hand is expensive and ineffective use of labor, according to Yuri Pasholok - apparently, prototype Maus (early Maus concept) had even thicker armor than the Maus itself and had 128mm L/70 planned, according to Yuri Pasholok - apparently, Yuri Pasholok is cooperating personally with kit companies (specifically Bronco and Miniart and their SU-152 model) to make their models more historical - Storm on incoming T10 TD nerf: their DPM will generally be kept, but their alpha will be lower. Jagdpanzer E-100 will remain the same, T110E4 will get its alpha reduced, but will recieve a ROF buff - special APHE mechanics (shells) will not be introduced - the option to give KV-5 better gun and standard MM was not considered by developers - Storm confirms that the first tanks to be reworked to HD will be the legendary and massproduced tanks and after them will come other tier 10 tanks - the new map (in 8.11) will be a winter map from Sweden/Norway, it will be a city with big buildings + port + large open suburbs - there will apparently be no “jerking” in the new motion model during gear switch, the acceleration will be smooth - more Asian tree branches (Japan and China) will not come anytime soon due to their low popularity amongst players - multicore support will come AFTER the introduction of Havoc and HD client - in 8.11, tank models will switch to new format, that’s why all skins and remodel mods will stop working - there are plans to introduce sunset maps, where the sun is on the horizon and everything casts sharp and gloomy shadows - Roaming will be introduced “when it’s done” - Jagdtiger 88 will not appear in historical battles, it’s however possible Sturer Emil will appear - for now, no actual non-graphic optimization plans are made. Storm states that it’s possible the rework of the rendering distance (from a square to a circle) will come first. - the developers have not yet decided, how to rework the spotting and camo system. Regarding the earlier proposed solution (that a vehicle only partially visible will have better camo than a completely visible tank), there is a feeling that such a system would only support camping behind bushes and it would also increase the amount of invisible tanks shooting you without you seeing them - Storm confirms that the HD models will be added gradually, which means that there will be a situation where one tank (IS-4 for example) already has HD models, while the others do not - long battles (3 hours mentioned) are not planned - in historical battles, you will pay for shells just like you pay in random - changing tanker profession (from radioman to driver for example) is still planned (“when it’s done it’s done”) - the game mechanics in historical battles will be identical to random battles (SS: eg. no hardcore oneshot mode), crews and perks will work in historical battles too - hardcore mode (no hitpoints, oneshots) was tested even for historical battles, both for regular players and supertesters - there will be new camo patterns and inscriptions/decals too - no tier 8 premium will come anytime soon - Havoc was selected for client physics, because it’s the most developed engine on the market - it’s possible the names of tanks will change depending on their configuration (SS: that means 75mm L/24 Panzer IV = Panzer IV Ausf.F, 75mm L/43 could be Ausf.F2) - it’s possible a view from the gun (like in Xbox WoT) will be implemented - German base color will be changed after HD remodelling - the “yellow” (dunkelgelb) and “whole green” camos for German tanks will not be implemented - it’s not yet definitely decided that the second British medium branch will appear in 2014 - it’s too early for 9.0 graphics screenshots - for now it is not known when (if) the Sixth Sense will be nerfed: Storm states that the rework of perks will not come anytime soon - in 8.11, TD camo will not be nerfed, Storm states that this will happen maybe later - Storm states that for now no good solution how to improve light tank gameplay has been found, the problem is that with buffing their role, teams would become too much dependent on the performance of their LT’s - currently, the work of the matchmaker is being studied in order to check for issues - the fact that you can mount two of the same type of consumable (one regular and one golden) on a tank is not a bug, it’s a feature - there will be no option to disable enemy messages only in the battle chat - arties are doing fine currently, they will not be touched for now - there might be an XP bonus for tanking (potential damage recieved) implemented - historical battles in the beginning will not feature captured tanks - war junk (trenches, anti-tank hedgehogs, guns etc.) will be added to the maps in order to improve their war atmosphere - apparently there is no issue with artillery being too accurate on short distances (SS: some player was complaining that FV304 was too accurate) - autoaim will not be removed from the game - XVM and noobmeter will not be banned – for now - E-25 is slightly OP - actual vehicle setups for historical battles will be tested after current (Christmas) holidays in Russia - the respawn mechanics in historical battles have not yet been completely decided according to Storm - first batch of historical battles will not feature French tanks

More...