For the Record: 11.1.2014
Overlord is asking: what do you think of the Missions system in WoT? You can answer him under his post. - the reason the U-8TS gun (that the tier 10 Soviet meds have) has various characteristics on various tanks is caused by different turrets, different ergonomics and different equipment, it’s completely realistic for one gun to give different performance on different tanks - apparently implementing the amount of crew XP recieved in post-battle statisics doesn’t have high priority - apprently both the T110E3 and T110E4 will be nerfed (SS: if I understand it correctly), currently T110E3 has a bit better winrate than T110E4 - it seems that SerB is not exactly agreeing with the implementation of the option to disable the battle chat - the fact that the 155mm T7 (US gun) has better penetration in game than the 120mm T53 is not historical (SS: it was vice versa, in fact the 155mm could only fire HE shells IIRC), it is a game balance decision - it’s not yet sure that there will be improved destruction model of trees (SS: breaking, splintering), but it’s possible - it’s possible that the models of grass and bushes will also be improved so that they get crushed once the tanks roll over them - apparently, different types of shells will destroy buildings differently - the time before the “tracks” your tank leaves on the ground disappear will be seriously increased, but they will still disappear (won’t stay forever) - it’s possible there will be some significant optimization in the game for those, who play on maximum settings - IS-3 hull will be remodelled - for now, all the patches (updates) will be downloaded altogether: at least in the beginning there will not be separate “HD” patches and separate “normal” patches - according to Storm, disabling the camera “waving” in sniper mode (“dynamic camera”) does not give you any significant combat advantage - Storm (and other developers) believes that the D-25, D-10, S-70, M-62 and M-64 Soviet guns are implemented correctly (penetration-wise): he argues that there are many various penetration tables for those guns and some differ significantly from each other - Veider on hardware (graphic card) upgrade: “I also started on 7600GT, then 9800, then GTS250, GTX460, GTX550, GTX580, now I have GT770. If you like to play, you have to like also switching graphic cards :)” - Veider does not know exactly whether GTX770 will be able to run the HD client on top settings: “I hope it will” - apparently the developers tested allowing players to create their own maps, the results of this were unplayable - apparently the premium tanks, that are not in the ingame shop anymore (KV-5, Type 59) do not display correctly on your Depot screen, it’s a bug and it will be fixed in 8.11 - according to Overlord, WoTB will enter open beta stage soon Overlord also talks about an interesting concept, “personalised missions” – to quote him: A system that would track player’s progress throughout the game (tanks researched and purchased, crew skills, etc) and offer unique missions based on that progress? In such a system, each player would always have a goal (or a few) to complete. and here is an example from Overlord: Supposing, you are going US medium line (at M4A3E8), missions could be: - upgade to top gun (in 2h) - unlock T20 (in 2d) - upgade crew to 100% - reach 55% W/R (100 battles min) An interesting insight for sure!