Source: http://world-of-kwg.livejournal.com/273117.html Hello everyone, Storm is asking about the 8.11 test and whether you have any issues with it. From the discussion: - it’s possible the color of the interface will be changeable (or at least be changed) - at this moment, the priorities of tank balancing team are as follows: 1) finishing solving the TD issue 2) reviving the LT’s 3) historical battles balance 4) testing and analysing the results of various new features, such as the 720m radius render circle, reducing the visibility (bad weather), tank respawn (mentioned by SerB for historical battles) - the points above mean that specific vehicles will be dealt with only if they significantly stand out statistically (SS: because the balancing department is busy) - for now it’s not known yet, how the reviving of the LT class will work - the 720m render circle is being worked on, will be tested soon - the Grosstraktor was implemented for “marketing purposes” – Storm doesn’t know what exactly that means and he doesn’t know what will players have to do to obtain it - the only other existing reworked map to be implemented as a double for now will be Prokhorovka with various “battle fluff” (destroyed guns and such) – and that’s it for now, both Prokhorovka maps will exist in the game at the same time - the additional effects such as rain and snow can be disabled in the Settings under “Additional effect quality” - it’s completely possible that TD’s (Object 268 and RhB) will get a nerf of camo bonus after shooting (SS: currently, TD’s have a “class bonus” of not being demasked by shooting, this might change) - new content for clans is being worked on - T-54 changes were “nothing critical gameplay-wise” - some players report graphical glitches in 8.11, Storm said he will investigate - Storm says it “wouldn’t be bad” if players could see the type of videoadapter used (for systems that have two) in settings - Storm states (regarding the WT E-100 aim spread nerf), that WT’s aim spread when turning the turret was like zero, this nerf brought it on par with other tank destroyers - T-54 model was changed to resemble this one (on the photo there is the T-54 with 120mm front armor, this variant is in the game): - national battles mode will not appear in team battles - regarding the chance to drop into “national battles”: With assault and encounter enabled: 20 percent. With one mode (either assault or encounter) enabled: 30 percent With no other mode enabled: 40 percent These numbers might not work correctly on the test server because of the amount of players there - Storm states that the new interface changes (specifically the crew options) weren’t made “like in mods”, because mods aren’t always the most intuitive and easy to use and it is not WG’s aim to make the interface to resemble mods - Storm on how “implementing the mods” work: “Someone starts to whine ‘why isn’t this useful feature in the game’ – ok, I evaluate the feature’s usefulness. If it’s good – I’ll send it to be implemented. When implemented, it’s being done independently on any mods. Sometimes it turns out to look the same as the mod feature – sometimes not.” - regarding the premium tanks that didn’t have their profitability buffed, Storm states that their creditmaking statistics didn’t require it to be buffed - Storm confirms that the T110E3 and T110E4 did recieve DPM compensation via ROF, but not a complete one (this is intended)

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