Popularity of the original World of Tanks
did not leave aspiring game development studios indifferent. Since 2011 WoT-resembling (in terms of gameplay) products started to rocket on different platforms including mobile - smartphones and tablets. Naturally Wargaming.net
is not going to disappoint their customers and is going to come up with their decent version of tanks for tablets.
Developing games for iOS
platforms is a very special case that requires very dedicated and focused professionals. Wargaming didn't have that kind of expertise until recently.
, a Belarusian development studio, was founded in March, 2008 in Minsk. The guys chose their specialization right away. They decided they would be developing apps for iOS. The date of
founding the studio is close to the date of App Store creation (July 10, 2008). So, we may say that DAVA is a peer of the most popular iOS apps store.
While others were examining the newly appeared service, the young studio was already developing products for it and was among the pioneers on the newly-formed market.
DAVA had for co-founders: Andrew Karpiuk, Vitaly Borodovsky, Dmitry Bobrovnichiy, and Alexander Fomenko; as well as six key soldiers: Ivan Petrochenko, Alexey Prosin, Stepan Drozd, Kirill Poliakov, Victor Kleschenko, and Alexey Alexeev. This were the “bones” of the young development studio. Nobody in Belarus had developed anything for iOS befor DAVA was founded. And obviously WoT Blitz
is not the first product the team has worked on. They had produced quite a few games and apps (with over 10 mln downloads and over a million purchases) before they started working on WoT Blitz. The team used to work as a subcontractor for Electronic Arts, iWin, Freeverse, and other publishers. The audience of DAVA own product users is about 9 million with a lot of apps and games to appear among TOP100 in free and grossing charts.
Some of the DAVA products include:
Modern Weapons: Small Arms (encyclopedia)
Jewel Quest Mysteries
Wargaming has been in touch with DAVA for quite some time. There even were a few ex-Wargamers working for DAVA. The acquisition finally took place in 2011. The first major game project - World of Tanks Blitz
- was started in spring 2012 (first prototype) and officially greenlit in December 2012.
The mobile department of Wargaming currently consists of 3 independent teams:
- The WoT Blitz team distributed in Minsk and a few Ukrainian cities.
- Framework team (cross-platorm game engine development)
- The Service Apps team developing apps assistants World of Tanks and World of Warplanes
Vitaly Borodovsky - tech director
UX/UI design in progress
Designing maps for Blitz
GD is thinking over a new feature - agile board in the background
As for the game, WoT Blitz, it has been demoed at multiple gaming shows throughout 2013 and early 2014, including public gaming areas during G-Star 2013 in Korea and Taipei Game Show 2014, which means that the game in nearing closed beta with iOS release scheduled for first half of 2014.
A couple of new screenies below.
The map is called "Mines". Should be recognizable
From another perspective with HUD
Another map - Copperfield