- when creating a new tier 8 vehicle (or rebalancing an old one), it is balanced for general use, not for team battles - various new graphic effects will not be added to the old render (SS: the old render is not developed anymore in any way) - Wargaming doesn’t want multiple “copy” maps (like Summer/Winter Himmelsdorf), SerB states that they will rather try to implement these variants with one map somehow (SS: as in, one map, more texture packs or so) - there is a possibility that the M47 Patton with L7 gun will be implemented into the US tree and be accessible from the M46 - BMP and BMD vehicles do not fit into WoT - apparently, no “mastery” badge rewards are planned (SS: but nothing specifically confirmed or denied) - the reason FV215b (183)’s gun is designated as 183mm, even though its caliber is listed as 182mm: “Different nominal and actual caliber are in British case very common” - detracking will not be split into “detracked by breaking the track” and “detracked by having a roadwheel destroyed” (SS: for the purposes of possible movement while detracked) - currently, in the suspension model, each side has 4 contact points per side per tank (SS: as in, when calculating movement, 4 points on each side are there to make sure the suspension doesn’t “run flat” and it looks good). When the independent suspension gets introduced, this number will apparently rise to 5 – also, these points won’t have to be spread evenly, for example, when a vehicle has irregular roadwheels spread, like the T-54, these points will reflect the roadwheel positions - T-54 Model 1958 is not in the game, because it’s too OP - AMX 13 Model 1952 is in the game as AMX 13/75 And from Overlord: - E25 is not OP - FOV actually does influence FPS (SS: this was confirmed by Storm too, the wider the FOV, the more power it needs for the same performance)

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