Hello everyone, the second round of the 9.0 test (or first round, if you don’t count the historical battles test that ran until now) is live. List of changes, compared to historical battles: Changes in the First Public Test of Version 9.0 in comparison to the Historical Battles Public Test New, improved models and textures added to the following vehicles: M18 Hellcat, M103, Tortoise, Maus and Panther. Certain bugs and defects fixed in the updated models of the following tanks: Tiger I, M4 Sherman and Т-54. New Non-Premium Garage added. Fixed the “Steppes” and “Severogorsk” maps for better game play balance. Lighting improved on the following maps: “Malinovka”, “Steppes”, “Abbey”, “Himmelsdorf” and “Mountain Pass”. Textures and models of 150 tanks reworked to match new lighting. Mistakes in descriptions of certain medals corrected. Implemented the turret slipping off the tank hull when it is blown off. “Change Graphics Settings” dialogue box added on initial game client launch. Gunshot effects supplemented with dynamic lighting sources. Certain game client crashes identified during the “Historical Battles Test” fixed. Issue with tanks burning while underwater fixed. Garage-camera response delay fixed. Certain bugs with rewinding / fast-forwarding during battle playback fixed. Certain malfunctions in updated graphics settings window fixed. Performance drop on “Widepark” map fixed. An issue with being able to enter into historical battles in a tank of non-historical configuration fixed. Certain tracks display issues affecting updated tank models (gray contours, excessive stretching, etc.) fixed. Issue with improper types of texture being displayed on updated tank models fixed. Volume of tank engine and suspension sounds reconfigured. Volume of shooting and explosion sounds reconfigured. Issues with display of pop-up help messages for historical ammunition fixed. Penetrations indicator performance in after-battle statistics window fixed. Certain graphics issues and new Premium Garage defects fixed. An issue with graphical artifacts appearing when the “Motion Blur” is set to low fixed. Synchronisation of tracks and driving wheels added. Issue with tanks occasionally getting stuck in a battle fixed.

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