Source: http://worldoftanks.ru/ru/content/docs/release_notes/ Official translation will most likely come tomorrow, so just for your information, what will 9.0 bring: - historical battles (Kursk, Balaton, Ardennes) - HD models (T-34/85, T-54, Maus, Tiger I, Panther, Sherman, Hellcat, M103, Centurion 7/1, Tortoise) - changed the maps Malinovka, Serene Coast, Steppes, Redshire, Mountain Pass, Severogorsk, Pearl River - changed the regular and premium hangars - fixed the FPS drop on Widepark map - added new graphic settings window - reworked the graphic setting automatic mechanism - added the “dynamic resolution” option - added the FOV setting - added the option to regulate the intensity of color filters - added the option to set the screen frequency - added the possibility of the turret flying off after ammo rack explosion - added the new fullscreen sniper mode (can be disabled in settings) Vehicles - added new vehicles: Panzer IV Ausf.A (tier 3), Panzer IV Ausf.D (tier 4), StuG Ausf.B (tier 4) - added the SU-85I premium Soviet TD to the premium shop - British BESA MG penetration changed from 25 to 27mm - if you had the StuG III unlocked, you will have StuG III Ausf.B unlocked with all the modules - StuG III name changed to StuG III Ausf.G - size of Panzer I, Panzerj√§ger I and Bison changed slightly - HD reworked tanks had their armor models changed T7 Combat Car - maximum forward speed changed from 38,6 to 56 km/h, reverse from 16 to 20 - .50cal M2 ROF increased by 22 percent - ammo carried changed from 1100 to 1350 - penetration changed from 25mm to 27mm Panzer IV - name changed to Panzer IV Ausf.H - added side armor screens - removed the Maybach HL108TR engine - repair costs reduced by 3 percent - maximum speed nerfed from 48 to 40 km/h - depression for the 105mm nerfed from 7 to 5, for L/43 from 8 to 7 and for L/48 from 8 to 6 - removed the 50mm and 75mm L/24 guns - stock turret view range changed from 330 to 340m - hitpoints increased by 20 (460 to 480 elite) Other changes - removed the “confrontation” mode in random battles - soundtrack (musical score) was remastered - added language indicator on login screen - added new rewards for team battles - fixed the bugs in the “Vehicles” tab of the “Achievements” window - reworked the “Statistics” tab of the “Achievements” window - changed the conditions for Steel Wall - term “potential damage” changed to “damage stopped by armor” - fixed bugs in voicechat system - fixed the bug where aim circle in replays didn’t display correctly - fixed small bugs in replay recording - fixed the bug where artillery shells fell outside of aim circle - fixed the bug where artillery shells exploded in mid air - fixed the freezing of the client when quitting the game - improved the performance of the game on certain configurations - optimized the drawing of decals and motion blur effect - fixed the bug where FPS dropped sharply when track traces were enabled - fixed the render of shadows and vegetation on medium and high settings - changed the notification windown in the hangar - removed the table with tank tiers in the battle queue - added the “ammo rack empty” message when you are out of ammo and press F8 - changed the autoaim targetting point - optimized the list of required tanks in the Missions window - amount of reports per day increased from 5 to 10 - changed the complaint reason names - fixed some bugs in mission window - fixed some bugs with sounds of autocannons firing - fixed the bug where the track traces disappeared or flickered - fixed the bug where in some cases, the traces of shells hitting a tank were missing - fixed the bugs where wrecks “slightly moved” after the tank destruction - fixed the bug where the “refreshing” wheel appeared every minute in hangar - fixed the display of the “in depot” icon when removing permanent camo, bought after 8.11 - fixed the display of XP amount in the mouseover window over modules or tanks in the research window - in the “Vehicles” tab, fixed the display of statistics of medals, recieved in team battles - fixed the bug where the Abrams medal was awarded with delay or not at all - fixed the vehicle winrate number rounding - fixed the connection to the voice chat in the training room after restarting the client - fixed the display of shell tracer beyond the maximum shell range - added dynamic spotting point for the gunner (SS: not sure what that means) - fixed the saving of the camera distance after leaving the battle - HE shells do not explode anymore when hitting a tankist crew, that is “peeking” outside of the tank (open-topped vehicles) - fixed the company filter (by the name of the commander) - fixed mistakes in description of some medals - added dynamic light sources to shooting effects - reworked the volume of the engine and suspension sounds - added the effect of flying dust after shooting - fixed shooting effects on some tanks

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