Closed the comments on the “feedback” post to be actually able to follow them – you can continue under this post here. As I wrote before, I am known for getting angry really quick, so after I cool down (and defragment my drive), I’ll just fiddle with the settings (got some nice tips), clean up the PC and all the usual stuff. Hopefully I will make the game playable with some decent FPS. I am not quitting FTR either, don’t worry about that. - the game will not stop working on Dx9 anytime soon - the Schurzen on new Panzer IV Ausf.G are part of the armor model, they work - Storm confirms: 12 tanks will be buffed in 9.1, 8 tanks will be nerfed - the sound of the tank destroyed in 9.0 – Storm doesn’t know whether it’s “realistic” – the feedback is that half of the people think it’s fine, other half think it’s like a “pop” and not an explosion. The sound itself was recorded based on a 152mm shell explosion - there will be only one client, but it will be possible to select via the launcher, whether you want to download HD models or not, at least that’s how the work in progress looks like, it’s possible that it might change still - updated (HD) tanks on standard render appear without shaders and look “flat”, because the old tanks had the shadows drawn directly into the textures, while they are calculated in real time now, but that goes only for improved render, on the old one, it looked ugly. Developers will make some feature to work around this. - the algorithm for automatic graphic selection is “complicated”, details cannot be disclosed - apparently the fact that the M4 105mm and 76mm shell reload time was nerfed only for top turret might be a bug - “jumping” icons on minimap (SS: as in, they do not move smoothly, but sometimes jump) are done so intentionally (SS: to save bandwidth) - apparently, the map “Swamp” has fucked up lighting now (too bright) (SS: Widepark too) - Storm will discuss the idea whether the icons of the crewmen in hangar should have darker background, so they are easier to read - in total 75 percent of all players have assault and encounter modes enabled - apparently the 105mm Sherman mantlet-turret part is not historical, Storm states that unfortunately, turret cannot be changed with the gun - there is also apparently a bug, where after you reset your computer (or during new computer bootup), the performance (FPS, sound lags) of WoT is for first few battles extremely low. Developers are working on a fix, but no ETA is currently known. - there will be no hotfixes after 9.0 regarding FPS, there will also be no rollback on the HD models or new render, developers will work on it further though so it looks better, there will apparently be a hotfix dealing with some lighting issues (SS: not sure what that is) - there will be an option to play historical battles with platoons - work on lighting system will continue - there will be new grass render system - true multicore support for SLI and GPU will come this year - when it comes to US tanks rework to HD, Patton and Pershing do have priority - roaming will not come very soon, because a lot of things have still to be tested - the solution to deal with tank hatch “weakspots” by making them into spaced armor was not accepted (SS: this was proposed by a player, never seriously considered) - apparently, the cases where a huge 150mm shell just goes through light tank suspension without damaging the tank are historical - regarding this list of potential vehicles to buff – Storm: “Many do appear on the list by the way” - vehicles turning on their roof and Havok will appear most likely in 9.2 - developers have not yet tested the tanks turning on their roof - Storm confirms: the depression numbers listed in Panzer IV 9.0 changes apply only when the gun is aiming at the side (Schurzen) - Panzer IV/V and Panzer IV Hydro won’t be buffed - apparently there will be no new graphic settings in 9.1, but the developers will work on optimization - accuracy of tanks will be reduced (SS: that’s a big one, unless it’s Storm’s brainfart, like that thing with arty nerf) - M6A2E1 will not be buffed - T-54 will not be buffed or nerfed in 9.1 apparently - there are many reports about graphic bugs with Nvidia M series graphic cards (GT650M for example), developers will investigate - while lowtier tanks have earning bonus in historical battles, lowtier premium tanks in historical battles won’t get special bonus, they will earn as much as normally (the increase was apparently planned, but they decided not to do it)

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