Source: http://world-of-kwg.livejournal.com/288155.html Hello everyone, once again, Storm is asking, whether players suffer from a very specific issue. This time, it’s freezes (lags) connected with the first shot in battle (the game “lags” a bit when you shoot) and the destruction of tanks in your visibility range (the game “lags” when the tank dies and the explosion/fire gets rendered). This happened before as well, but Storm states that asks because there are reports of this being especially bad in 9.0 – and I can confirm that, it is worse for me. Storm also asks for DxDiag log and screenies of your settings, but it’s kinda pointless to post them in comments, he doesn’t come around here. From the discussion: - there is a myth going around that when you switch to sniper mode, the landscape quality gets redrawn to “maximum quality” in order for you not to shoot into the ground – thus, having lower landscape (terrain) quality than maximum can cause lags. Storm states that this is just urban legend. - apparently, lags when switching to and from sniper mode (especially often) are caused by re-loading of terrain LOD

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