For the Record: 29.4.2014
I think the developers are on vacation, so let’s see the rest of that Raptr QA. The answers are by Jbots (some PR girl) and Major_Rampage (that name I know). - WG stopping adding new tanks to WoT? “There is no plan on when to stop at this point. We will keep introducing as many new tanks as long as it makes sense for the game.” (SS: you wish…) - 2014 is “the year of graphic updates” - new “fun modes” are being worked on for WoT - “We may implement more anti cheat functionality into the game, however we will not discuss how we will do this, as it would help people look for work arounds.” (SS: ah, so there is none after all, thought so) This one made me giggle: Q: “И так вопрос! Что ж вы пиндосы русских так не любите?” (A question: how come you faggots don’t love the Russians?) A: “English please! Sorry, I only read one language :)” (SS: lucky you…) However, there are other stronk answers as well: “Seal Clubbing is something we definitely don’t support. Seals should not be drinking alcohol, and when they dance they look like fools. We have been looking into having bouncers placed outside of dance events to stop seals from entering clubs in the first place.” This one is interesting: - “Certain maps in matchmaking are chosen based on tank tier if you keep seeing the same map over and over, try switching out a tank tier.” - no plans to change premium tank configuration - bigger maps? ” It has been a long time desire to increase the maps sizes and support larger battles especially with Historical Battles. Technically, doubling the maps sizes and increasing teams to 30v30 would quadruple the server processing requirements. We will continue to pursue this goal, however it is not slated for the 2014 timeframe.” - no bigger platoons than 3 are planned Personal note: please don’t use Raptr for QA, guys… it’s terrible. And as for The_Chieftain chastising me for not recognizing you and giving you proper credit – use nicknames! Major_Rampage, that I know. Chris Jung? Not so much. That leads people to believe that instead of staff that clearly has experience with games, they get their answers from random PR department people.