A small mistake correction, yesterday I didn’t pay attention and mistook AMX50B elevation for depression. Elevation – +11 degrees in game, +14 in real life, Storm said he’d mention it to balance guys. - Storm confirms that pre-9.1 average damage done won’t count towards the kill marks introduced in 9.1 - you’ll have to play at least 100+ battles to get a kill mark - Storm doesn’t like comic book movies, he only liked Nolan’s Batman - T40 camo factor after shooting was seriously overbuffed (in 9.0, it could be detected at 350 meters, in 9.1, it will be detected at 378m when shooting. To compare – Borsig in 9.0 – 354m, in 9.1 – 364m) - Storm confirms there will not be an option to pick two gun soundset (the game client would get too big and too much testing would be required) - Storm states that in the future, various sounds for various guns will be implemented, current test serves to confirm the general direction the sounds are taking (Overlord confirms this: “They are using what we’ve recorded so far. In future there can be a mixture of recorded and created/tuned sounds. Checking the feedback for now.”) - Storm states that a lot of time is spent on testing the bug fixes for all the regions (currently, six regions) - Wargaming apparently started a new department: “optimization department”, work on optimizing the game will not stop - Storm confirms that he and SerB don’t have enough time to answer the developer questions in the “classic” thread on RU forums anymore, that’s why there are so few - crew role change (SS: radioman to driver for example) will come (when it’s done it’s done) - more game stability enhancers will be introduced in the future Overlord on 9.1 sound: “You are right saying that new sounds are to be appreciated on a decent audio system. That’s how our audio engineers tune it. Unfortunately the scalability is not really good here. ” Overlord on gold ammo: “There are a few ideas regarding prem ammo – both limitation and rebalancing. Will see if and when they are introduced.”

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