- Storm confirms that the 9.1 Valentine II armor change is a fix, the armor will be the same as in 8.11 (SS: apparently this got the Russians very excited for some reason) - in 9.1 there will be no new HD models - Province (SS: not sure about the name in English, the lowtier valley) and Widepark will not appear in high tier battles, they are too small - the new sounds were implemented into the 9.1 test for feedback collection, it’s not yet sure whether they will appear on live server the way they are - both the sound and the graphics correspond to the full aim circle reduction (SS: as in, both the sound and the graphic circle should show that the circle is fully aimed) - WT E-100 150mm gun is not overnerfed - in the future, historical battles will be completely rebalanced, it’s pointless to give suggestion as to which tanks to add or remove in the current ones - Mail.ru company (Armored Warfare) cooperating with UVZ tank production company? “No comment, sorry” - Storm stated earlier that top tier and premium tanks, made in metal, should have only the guns they were carrying in real life. There are cases when this is not true – IS-4, FV4202, Batchat etc. – Storm adds that he knows about them, but these are exceptions and Wargaming doesn’t want to add more of these - Storm will investigate, whether the fact that T23E3 has different damage for gold and silver shells is intentional - there will be a second round of the test - the option to download (or to not download) HD content will come in 9.2 - the developers will solve the issue of vertical stabilization of the aim circle (the way it is now with dynamic camera enabled) when new motion physics are introduced. The new motion physics mean that the tank “rocking” will be calculated fully serverside. Storm states that it’s most likely WG will have to enable vertical stabilization for everyone by default - for now (before motion physics), vertical stabilization without dynamic camera will not be enabled - regarding the 9.1 sounds: developers decided to implement the turret sound, the sound of reloading (“shell falling” – that clanking after shot) and the increase of sound range from 300 to 600 meters on the live server. The new gun sounds and the Hellcat/Jackson engine sound will not come in 9.1. - theoretically, it’s possible to copy the 9.1 test sound folder to the 9.1 live client to keep the 9.1 test gun sounds in the live version (SS: not sure which files though) - apparently, 9.1 Komarin will be rechecked because it’s causing low performance

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