Nothing much today either. Russians are having the 9.1 tomorrow, we on Wednesday. Americans – next week IIRC. The patchnotes don’t bring anything that much new and interesting as far as I could see (pretty much everything was tested already), the only thing that caught my eye was: “reduced the chance of getting the Ruinberg on Fire map”. Storm posted that it was him who added this. Oh yea and they apparently fixed the bug where the tracers flew through tanks in some cases. Also, the battle loading time fix and the fix that improves performance when switching to sniper mode were implemented as well. Anyway, the following answers are by Knopka and some developer (?) called Riot_Guy - it will take at least 50-100 battles to get “kill rings” in 9.1 - the kill marks on the barrel are optional (can be disabled in options) - Knopka on the new Kharkov map: “The map feels very big and there is a possibility to fight on it comfortably with every class of vehicle.” (she continues how the map offers chances for all types of warfare) - Kharkov map will be available to vehicles of tier 4 and higher - the sounds of first 9.1 test (“new gun sounds”) were there only for feedback gathering, which will now be analyzed - the new “Dynamic FOV” option in settings allows the player to set minimum and maximum FOV on various zooms differently (maximal angle is set when the camera is zoomed out, the more you zoom in the narrower FOV gets) - the premium TD camo after shot was not nerfed, only the regular vehicles were - Knopka on Havok: “with the implementation of Havok, some processes will be working on your computer using its power, second part will work on the server. Be patient” - test 9.1 (both rounds) confirmed improved game performance and less lags/freezes - fragile TD’s suffering from shooting camo nerf too much? “It will be somewhat more difficult, but I think we can agree that to fire while being invisible with impunity is not very fair.” - developers are working on the rework of textured for HD - the sound of tank destruction (SS: the “popping”) was also reworked based on the player feedback - Not enough content in 9.1? “In last half a year we added new game modes, new maps, new vehicles. That’s the content :)”

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