Interested in playing Historical Battles? Well… one battle :) Check out the event Listy and Jingles are organizing! This Saturday, 1500 BST (1600 CEST) on EU1. - Knopka confirms that the tank destruction sound was reworked in 9.1 based on player feedback - the changes to OP and UP tanks (nerfs and buffs, previously planned for 9.1, are still coming in the future) - Too little content in 9.1? Developer Fadalmahr reacts: “We can’t please you no matter what. If there are many features in the patch – you react like ‘what the hell did you stuff all in there, make it as it was before’. If there are few features – ‘nothing new, stop slacking’ Make up your mind :)” - making the gun barrel solid would make the game “slightly unplayable” - there is no corellation between ingame FPS and server loads - camo factor of vehicles is hidden info and won’t be published - it’s safe to delete the content of the Updates folder in the game folder (SS: it contains old patches installers) - the camo mechanism was not changed in 9.1 - Stronkhold mode still has to be tested, it will come in following patches - Ardennes, Kursk and Balaton historical battles were “removed in order to rework them” (SS: implying they will return) - if you are having this issue in 9.1 – it’s mod’s fault: - on Russian server, the Jove modpack function that shows the direction of enemy turret (gun) on minimap is not banned - the TD camo “class bonus” is 25 percent (SS: if a tank X was redesignated into the TD class, it would get 25 percent camo bonus), this class bonus is disabled when shooting - details on Stronkhold mode will come later, there will be a special test for them - T23E3 being sold freely in a premium shop is “extremely unlikely”, it’s “possible in the future, but hasn’t been decided yet” - the Sacred Valley map is in rework, it will most likely return in one of the upcoming patches

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