Thanks to Tupinambis and Applesaucebandit (US forums) for this one. So, this is Type 62 we all know and love… …but what happens when we remove the turret? Look, extra wheels under the turret model :) It’s just a texture obviously. The way Applesaucebandit explained it (not that I understand it too much), it is there to save texture space. Most models have something like that going on. It’s so they can fill as much space as possible when UVW unwrapping so the texture is as high-res as possible. If you look at the texture itself, you’ll see that’s where the wheels draw their textures from. Not sure how adding one extra roadwheel into the bitmap saves texture space, but whatever works…

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