- Havok is planned for this year - multicore support is apparently being gradually worked on - why is there no Steam support? “Something on the top level didn’t work out with Steam” and “No comment” - Storm confirms again the fact that Soviet LT7 will be the LTTB and LT7 will be the “Light T-54″ - Veider confirms that the improved VK4502B turret, mentioned in patchnotes (roof thickness buffed) didn’t get to the first test round, it will appear however in the next one - 9.3 will bring cca 18 new HD tanks - the turret rotation sound “kicks in” in sniper mode only when the turret is turned significantly – during very small adjustments, there is a less loud sound of the fine adjustment gears playing instead (handcranking) - HD IS-3 will come in 9.4 - the HD model production was delayed as a result of the outsource company failure to produce sufficient results and it took long time to look for a new company - apparently, one of the Russian developers confirmed that “from now on, only your tank will be in HD, the others will look like the old ones”, because at distance you don’t notice the difference anyway - Q: “Since you nerfed the 183mm HESH gold ammo since players used it too much, what about 150mm gold ammo for E-100?” A: “E-100 is fine, I am enjoying grinding it.” - regarding the fate of other OP vehicles, such as Hellcat, T18, T49, KV-1S? “They too will meet their fate” - the recent drop in numbers of online players is not something extraordinary, it’s caused by summer - Russian 9.2 patchnotes had a mistake – it was written there that M48A1 armor would be changed, when the correct tank is M8A1 - Knopka on historical battles removal in 9.2: “The way they were implemented, historical battles were not a full-fledged mode which we wanted them to be from the start. We also recieved many improvement proposals and comments about the issues from players. That’s why we decided to remove historical battles from the game and to review their concept itself, the influence of lowtier tanks on battle and their role and implementation in this mode and also the influence of high-tier vehicles and their amount. Several HB concept improvement ideas appeared in time period after patch 9.1. While the mode is disabled in the game, we will implement and test these concepts in order to make the mode more interesting, dynamical and not as dependent on hightier vehicles, which previously often decided the fate of the battle.” And regarding the future of historical battles: “It’s possible that they will have a feature, that was never implemented into the game before. It will allow lowtier tanks to make a decent income in this mode and it will make it more useful especially in this mode.” (SS: otherwise, she stated only “too early to tell”, but generally speaking, there were two approaches discussed: respawns for lowtier tanks and the possibility that lowtier tanks in historical battles will be played by bots – we will see, which one (if any) will it be) - hangar interface will still be reworked - apparently, “Fire Arc” (SS: the new Prokhorovka – correct English translation of the Russian name would probably be something like “Fiery Salient” or “Salient on Fire”), is identical to the old Prokhorovka gameplay-wise, the changes were only cosmetical such as the wrecks and smoke

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