Source: http://habrahabr.ru/company/wargaming/blog/229933/ Hello everyone, so, Wargaming started a first official developer contest for real money – a contest for the “developer community”. What Wargaming means by developers – basically two groups: mod makers and application makers. According to the text, posted on the habahabr blog (Russian programming portal), there goal of the entire event is to “improve the cooperation between Wargaming and mod/application developers” – of course, Russian developers. The rules are in Russian and this contest is specifically oriented at Russian region (sorry, capitalists, no contests for you). The participants are to be adult physical persons, either single or working in teams. You don’t have to be a citizen of Russia, but you have to be Russian speaking (write the entry presentation in Russian), so you might as well be. There is a prize pool of 80k USD (yep, 80 thousand US dollars), which will be split into rewards in following categories: - best project idea - best mobile or social network application - best functional project - best World of Tanks mod - special award for product and service development for Wargaming community The prize will be distributed as follows (1st place, 2nd place, 3rd place) Best project idea: 2000 USD+250k gold+Type 59, 1000 USD+150k gold+Type 59, 500 USD+50k gold+50k Best WoT mod: 10k USD, 5k USD, 2,5k USD Best functional project: 10k USD, 5k USD, 2,5k USD Best mobile or social network application 10k USD, 5k USD, 2,5k USD Special award for product and service development for Wargaming community 5k USD, 3k USD, 1k USD Plus there is a very special prize of 15k USD (awarded by the competition jury). Damn, that’s a lot of money. But some things, mods and applications are so good the guys deserve it I think. Basically, there are three stages of the competition: - first stage: portal staff filters the pointless stuff - second stage: RU community and events WG employees narrow it down further - third stage: the jury (of WG experts) decides the winners The criteria of the projects judged are: - value for Wargaming audience (30 percent) - ease of use (20 percent) - innovation (30 percent) - correctness of work (20 percent) The competition runs for two months (15.8. to 15.10.). Winners will be announced on 12.11.2014, mid December there will be a special award ceremony. Examples of what projects can apply: - implementation of clanwars minimap strategy planner - tying the player profile to social networks API - mobile applications using WG API - various “noobmeters” - various localizations of the game for specific markets, for example “anime skins” for Asia Damn, now I wish I was a programmer. And Russian. But, Edrard is applying (after all, he created the very first efficiency rating, he’s good), so I’ll be keeping my fingers crossed for him.

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