For the Record: 9.2 Test 2 Patchnotes
Source: EU forums post Changes in version 0.9.2 Common Test 2 vs. version 0.9.2 Common Test 1: - Armor of the frontal section of the roof of the second turret for VK 45.02 (P) Ausf. B increased from 40*mm to 60 mm. - Magazine reload time for the 12.8 cm gun for Waffenträger auf E 100 increased from 52 s to 58 s. - Minor bugs in damage boxes for T32, IS, T54E1, M8A1 fixed. - Minor bugs and defects in visual models fixed for the following vehicles: M18 Hellcat, T-34-85, Pz.Kpfw.*III, Pz.Kpfw. IV Ausf. A, StuG III Ausf. G, SU-100, Churchill I. - Models and textures of all vehicles in high-definition quality (HD vehicles) reworked for better display when graphics settings are set to medium or low. - Some visual defects and errors fixed for the following maps: Fire Salient, Kharkov, Erlenberg, Sacred Valley, Sand River, Hidden Village, El Halluf, Cliff, Winter Himmelsdorf. - Komarin map is unavailable for high-tier battles (available for Tiers I–VIII only). This change was not implemented during Common Test 1 by mistake. - Ruinberg on Fire map is unavailable for Team Battles. - Some bugs and defects in the Strongholds: Battles user interface fixed. - Display of players’ nicknames whose vehicles were destroyed in team lists at the sides of the screen fixed. - Some bugs during battle playback fixed. - Red lines at the junction points of landscape textures, that appeared when using the old renderer with antialiasing on, fixed. - Client hanging-up when loading a battle in rare cases fixed. - Sounds of vehicle explosions made less loud. - Items of the context menu of the tank carousel in the Garage changed to be consistent. - Some defects in auto-detecting graphics settings fixed. - Changes to the effect of ammo explosion made. - Some effects of shells hitting various surfaces reworked. - Bugs in the order of switching between allies in the Postmortem mode fixed. - Issue when some players could not log in to the Common Test servers fixed. - Minor interface bugs fixed.