Hello everyone, Russian portal has one quite interesting article about how the World of Tanks has changed in 4 years. Unfortunately, I cannot replicate its contents here (you’ll see why), but here is the link – it does not require you to read the Russian text, the pictures are pretty self-explanatory. http://worldoftanks.ru/ru/news/pc-br...orld_of_tanks/ Just to quickly sum it up: - first picture is the hangar change, new hangar was introduced in 9.0 - second picture shows the evolution of “anniversary” hangars - third picture shows the changes in graphics, noting that despite the improvement, the game remains playable on low end PC’s - fourth picture shows the crew UI changes, the post says that back then in 2010, the crews only had three skills, now it’s 25 - fifth picture shows the evolution of vehicles, back in 2010 the game only had German and Russian tanks, now it’s over 300 vehicles - sixth picture shows how the maps were reworked in 0.8.0 with the introduction of physics to look more realistically - seventh picture shows the changes in Himmelsdorf, the post notes that more city maps were added (Ruinberg, Ruinberg on fire, Winter Himmelsdorf) to bring more variety to the game - eighth picture shows the difference between SD and HD model - so does the ninth

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