- Cannoneer explains the current situation with British and Japanese light tanks: “For the Japanese, there is nothing above the current Ke-Ho light tank. For the British, it’s better.” - Cannoneer, regarding hightier British light tanks: “There is a general problem with data – for example there is very little data or no pictures whatsoever. There were ideas, but it’s not me deciding what gets implemented and when.” - regarding Tetrarch CS with 3 inch howitzer: “It’s already in the game but it has one huge flaw – the muzzle velocity is 182 m/s, which means you can even dodge the shell. It would be much more playable on tier 3 than on tier 4, yes.” - regarding the Contentious with 17pdr gun as a high tier British LT (as was presented on FTR): “Yes, that’s an option, but it has two problems: little data and frontal armor (upper frontal plate, there is a fuel tank behind it and then there is another internal plate of armor).” (both plates are 40mm thick) - Q: “Storm, and wasn’t there an idea to implement bonus for light tanks for the total amount of targets scouted within the battle (not just for the first detection) and/or for the total amount of time the tank keeps scouting (even without damage done by allies)? ….. It could become a speciality of light tanks… ” A (Storm): “Interesting” - “presets” (default setups) of equipment for each tank wont be implemented - changing the size of ingame interface will not be implemented - M8A1 US TD is not called Scott in the game because the name is not widely used and widely known - the garage UI was changed in 9.3, because there was not enough space in the hangar - there are no plans for Sturmtiger and Brummbar - Storm: “Sturmtiger will be not in the game. At least not player-controlled one.” - Storm will talk to developers about the future of maps - Japanese heavy tanks: “When it’s done it’s done” - if you have current KV-1S in the game, you will not have the tier 5 KV-1S unlocked, you’ll have to unlock it yourself - it’s completely possible that there will be PvE cooperative mode in the game - there is no nerf of E-25 planned – for now - it’s possible T49 TD (renamed to T67 in 9.3) will be nerfed in the future - the client will not be split into SD and HD - no special work is being done on increasing the Kharkov map performance - there will be no “league” system in random battles (SS: as in, skill MM) - general accuracy nerf: “When it’s done it’s done” - premium Panther will not get the gas turbine engine - Storm confirms that in order to get additional XP for “tanking” (blocking damage with your tank), the shell trajectory has to intersect the main hull. - Storm (with rather colourful language) states that in 9.3, Murovanka doesn’t become a corridor map – it became 1,5 times larger (its surface) and there will be many more places for MT’s and LT’s to go - the old Murovanka will definitely be removed, the new one won’t just be added as extra - Storm states that when it comes to game performance, it significantly improved since 9.0 - not only German tanks will benefit from the transmission split in 9.3 - Storm confirms that the only reward for “tanking” will be the XP, credit gains are not needed

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