As you probably know, 9.3 is currently active on RU server (EU should get it tomorrow IIRC). The patch seems to have some bugs, but overall it’s normal. The biggest change is the split of HD textures – please make sure you know about it if you use maximum quality texture setting (so you aren’t in for a rude surprise). Some Russian players claim that WG fucked the patch up and included the HD textures in the “non-HD” patch anyway, Storm replied that he would investigate this. - why does LTTB have bad depression? “Because it was like that in real life” (SS: funny, because LTTB turret was NEVER designed in real life, it’s a Wargaming invention – Yurko2F stronk!) - when balancing vehicles, DPM is calculated based on (rate of fire * average damage) with the “specific situation of high alpha guns” in mind. In any case, it depends on balancing. - it’s “possible” that company mode will be completely removed - T-54 Light being better than tier 8 medium tanks? “Don’t forget the scout MM spread” - the percentage of hitpoints you lose during an engine/fuel fire, unless you extinguished, is not constant for all tanks – for each tank, it depends on the nation, class and individual characteristics - apparently, the “realistic tracks movement” made it into 9.3 – these will work with HD models and will be present even if you do not download the HD texture pack - there is apparently also a bug in 9.3 where the clan logo does not display correctly in the hangar - according to Storm, T-34-3 will not be seriously buffed - special SD client? “Enable low graphic quality settings” - special low quality low-polygon-count models will not be made: “there is no advantage in that” - for the remaining vehicles, the engine/transmission split will happen “in upcoming patches” - the 9.2 KV-1S crew will be retrained automatically to KV-85 (apart from the radioman)

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