Hello everyone, test 2 of 9.4 has begun, with the following changes (compared to test 1): - added new map Stalingrad - reworked the gun sounds, based on test 1 feedback - fixed the bug where the ricochet damage counted twice, fixing also the improper issuing of Dumitru, Orlik, Bombardier and Warrior medals - fixed the bug with shells flying through tanks, that appeared in test 1 - reworked the design of game menu, that opens when pressing Escape - fixed issues in visual models on following vehicles: Stug IV, M56, Object 260, Panzer II Ausf.D, Panther 88, Centurion 7/1, KV-85, M5 Stuart, M3 Lee - fixed issues in collision models on following vehicles: T-55 NVA DDR, Object 260, T95E2, StuG IV, Panther mit 8,8 cm L/71 - fixed visual camouflage on models of T95E2, Tiger II, E 100 - fixed the loading capacity on StuG IV and Panzer II Ausf.D - nerfed the reload time of T28 Concept - added sound effects to the artillery support effect - sounds of environmental objects exploding (barrels, cars) were made quieter - fixed the background of some UI elements - fixed some UI and game issues of Stronghold mode - fixed some UI issues in team battle mode - fixed some issues with replay playback - fixed inconsistencies between visual and collision models of certain environmental objects - fixed some visual issues of certain environmental objects - fixed the bug where voicechat stopped working properly after the return to battle - added some special effects, that didn’t make it to test 1 - reworked some shell surface impact effects for some surfaces - added icons for new tanks, that appeared on test 1 - fixed synchronization bugs in the open window of battle statistics - it is now allowed to add offline players to game formations (platoons, companies etc.) - disabled the general chat in the Special Battles window - fixed the sharp boundary of dynamic shadows on sloped surfaces - fixed some small interface bugs

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