- apparently, frontal armor angle of IS-4 was nerfed (unintentionally), Storm will investigate - Storm admits that matchmaker possibly doesn’t work properly after the artillery introduction, it’s being fixed, slowly - Q: “If all the scientists in the world confirm that the end of the world will come within a month, would you release Type 59 into the shop again?” A: “The end of the world was supposed to happen, but it was cancelled by Wargaming, because it’s bad for business” - theoretically it’s possible to leak replays of yet unreleased tanks with the permission of the producers - during early WoT development it was considered for one vehicle to be able to switch classes by switching modules (for example, SU-85 is a TD, but if it installs the 122mm gun, it becomes an arty), but it was decided not to do it, because it would just confuse players - apparently, ramming damage was not nerfed (SS: a player complains he is consistently getting low ramming damage in 8.6) - alternative turret for E-100 (SS: apparently, the Maus II turret) – “when it’s done it’s done”, E-100 however will not recieve additional guns with it - the fact that E-50 and E-50M have only medium spall liner, despite being heavier than some heavy tanks, is intentional - win/loss XP gain mechanism was not changed in 8.6 - SerB states that the graphic level of the Xbox WoT is (SS: roughly) equal to maximum PC graphic settings - track armor is not always 20mm, for example Maus has 70mm thick track armor - the thickness of the gap between tracks (that act like spaced armor) for the purposes of defeating HEAT penetration is calculated from their outer edge. In other words: the thicker the tracks, the more they are effective against HEAT - out of the “paper” tanks, SerB considers the Borgward Leopard (Prototyp der Arbeitsgruppe C) to be the most original, as it is a “hellish wheeled/tracked autoloader tank”: - SerB states that there was a prototype tank, based on IS-7 with a 152mm gun (based on BL-10) in the turret. As for the regular IS/IS-2, SerB is not sure whether there were any projects with 152mm guns in their turrets, but he wouldn’t be surprised if they were - universal crews (that would fit all nations and tanks) won’t be implemented - both the HESH and HE have the same damage mechanism, after they penetrate the armor, they create a sphere within of a certain diameter and any modules touched by that sphere will be hit - in 8.6, light tanks still kept their permanent camo bonus - hit decals (SS: those “holes” that appear on your tank when it is hit) disappear over time, the reason for this is engine optimization, this applies to all tank models and won’t be changed - the system, that would allow you after the battle to inspect your tank as for damage (who hit you, where exactly and for how much HP) won’t be implemented - it’s too early to say, how roaming will exactly work, devs are still undecided (whether it will apply for random battles too, or “only” for companies/tournaments) - crew transfer between nations is not planned And some more info from developer blog (and its comments): - The new Chinese premium T8 medium tank will apparently be the “T-34-3″, something like Type 59, but less armored - The MT-25 will have a T-34M turret - the names of the Britisha arties are: Loyd Gun Carriage, Birch Gun, Bishop, Crusader 5.5in SP, FV3805, Conqueror Gun Carriage, FV304, FV207

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