SerB started answering, so here it is: - WG-made Master of Orion? (SS: WG recently bought the franchise from Atari) “No comment, but I don’t think we’d buy anything only to have it lying in the basement” - no extraordinary measures to prevent teamkills of the reward tanks (M60 and others) will be taken - German and Chinese TD’s: “When it’s done, it’s done” - M6A2E1 “Alien” too weak? “Don’t play M6A2E1″ (SS: apparently no buff planned) - SerB explains the penetration loss over distance: “Each gun+shell combination has the penetration hard set for 100m and for 500m, the penetration between those two distances drops linearly” - MT-25 radioman added without perks, while the rest of the crew does have for example BIA? “How terrible…” - Q: “I am losing interest in the game, before I used to play 1-2 hours and now it’s 20 mins only!” A: “Damn, and here we thought you’d play every day whole day until retirement. Seriously though: play as much as you want, it’s a game, not a job.” - New Port map too blue? “If you don’t like it, you can turn the color correction off in the settings” (SS: that’s possible? Maybe SerB means disabling the improved graphics?) - apparently, 8.7 FPS drops are caused by the drivers, those who suffer from them should write a support ticket (SS: older Nvidia drivers work fine tho) - MT-25 not being equal in (SS: something like “fun value”)? “How terrible” (SS: in other words, devs stand behind the switch) - devs are still deciding, where the 2nd Soviet medium branch will start from, a number of balance issues appeared in it - apparently, (SS: in 8.7?) additional “processing filters” (SS: whatever that is) were added to the client, increasing FPS for some players - new vehicles being balanced too slowly? “Don’t play on new vehicles” - SerB explains the T-50-2/MT-25 switch: “The goal of the switch was not deep: to remove the unrealistic motorbike-like characteristic that didn’t fit the Kirov plant T-50 project and introduce another machine, that would fit the “motorbike from hell” profile instead. All the other reasons assumed by players are just made up speculations.” - Superpershing will be possible to sell for gold and there will be a deadline, until when it will be possible (it won’t be possible to do anytime) - it’s possible the option to assign two keys to one ingame function will be added - Sake won’t be the Japanese consumable, as the game is 12+ - it’s too early to say what Japanese vehicle will go to regular tier 5 - it’s possible that one of the 8.6 Murovanka bases (the southern one actually) does stand out, when it comes to winrate - KV-13 will not be a part of the second Soviet medium branch - platoons MM was not changed (in 8.6/8.7) apparently - SerB is’t on vacation, but on a “study trip” - Q: “Will the turbine engine Panther be added?” A: “Antigrav engine”

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