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Thread: Skill radar improvement

  1. #1

    Skill radar improvement

    It seems to me that the current range scale (0 to 120 with 100 as the average) for the skill radar us not very useful.

    It gives a 100 point range below average and only a 20 point range above average. I don't know your exact formulas for calculating values, but it seems to me that a percentile based scale would be more useful and easier to understand.

  2. #2
    Retired Commander Phalynx.eu's Avatar
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    Stated already "So for example if you have damage dealt on 118%, you are 18% better than the average player."

    Having Avg. Experience of 500, while the server average is 400, I have a skill radar with 125%, which is reduced to 120 as 120 is the max.

  3. #3
    So a poor player with 200 Avg. Exp. has a skill radar of 50, but a unicum player with Avg. Exp. of 600 will still only have skill radar 120.

    Why not put the skill radar average at 50 rather than 100?

  4. #4
    Retired Commander Phalynx.eu's Avatar
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    That would be another Idea. In the end the scale would be the same. Sure for unicums like you it would be a better visible image.

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