Here it is:

- Asian (Japanese, Chinese) artillery branches are not ready yet, developers are collecting info and drawings;
- Storm is aware of issues with matchmaker, it will be improved;
- There is an issue where players are playing on the same maps over and over again, it will be fixed;
- Italian MT branch can be built but there isn't much interest in its implementation from players;
- WG archive team is very good, it finds tanks nobody knew existed;
- Amphibious tanks will come in very distant future;
- Crew will be completely reworked in the future (to resemble current WoWs system);
- Developers want to completely rework penetration mechanisms, it will be tested but the devs are not sure whether it's worth doing;
- Historical battles will return as PvE mode, weak tanks will be played by bots;
- Chat interface will be improved;
- It's possible company battle mode will be removed altogether;
- It's possible KV-5 will be buffed;
- Premium artillery was planned (even hightier) but after seeing the player feedback on arty as a whole, the plan was postponed indefinitely;
- WG has several games according to SerB on which they are working that they haven't announced yet;
- WoWs is now ready for release - WoT was released raw (underprepared) because the development money ran out;
- Only 20 percent of SerB's current job concerns WoT;
- There will be PS4 WoT;
- Master of Orion will be as good as the old one!
- Introducing the E-25 was a mistake according to SerB. The fact that it is still being sold or given away on occasion is "a bad idea of certain people";
- SerB states that the replacement of WT E-100 will be Grille 15cm;
- Developers are working on a new mode for tier 10 tanks, one of its elements is the presence of tier 12 tanks - players will be able to get those under certain circumstances and then pwn with them in battles - it will have a special MM.
- Object 140 in HD will not come anytime soon;
- Currently the patch speed in WoT is 1 patch per 1,5 months, it's possible it will slow down a bit but this is not decided yet;
- There will be a special Platoon Finder mechanism;
- Current tests show that the servers can handle the new motion physics;
- In new motion physics, the turning dynamics improved noticeably;
- 9.11 should bring performance improvement;
- Developers are generally satisfied with the average length of battle;
- In conflict of historicity and playability, gameplay considerations will always win.


And someone posted this the other in one of the RSR comment sections about WoT servers:




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